[388] During development phase, director Takao Unno revealed that they had experimented with a 100-player multiplayer experience via their communication feature Entralink drawing from their vision of players "sharing the same space, same time and same game" but this feature was never implemented due to technical limitations.[389]
Ook kwamen in deze versies uitgebreidere weersverschijnselen tot voren, tezamen betreffende een paar andere vijandige teams: Team Magma en Team Aqua. Door de enorme veranderingen in dit systeem, was het niet mogelijk om die versies te linken met vroegere versies over de Pokémonserie.
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Click a Pokémon's name to see its detailed Pokédex page, or click a type to see other pokemon ofwel the same type. See also:
Ruilmethode: Draadloos ruilen betreffende persoon dichtbij, via dit Nintendo Network: aan het internet betreffende persoon ruilen en via infrarood.
Pokémon refers to both the franchise itself and the creatures within its fictional universe. As a noun, it is identical in both the singular and plural, as is every individual species name;[11] it kan zijn grammatically correct to say "one Pokémon" and "many Pokémon", as well as "one Pikachu" and "many Pikachu".
The much-awaited sequels were released in 1999 in Japan and 2000 in the US. Pokémon Gold and Silver revamped the Pokémon world, bringing it into full color, introducing one hundred new Pokémon and addressing many of the issues that had been present in the original games.
Kohler (2004) wrote that Pokémon was considered "ruthlessly commercial", and that it "program[med] children to be consumers ofwel anything and everything Pokémon".[509] CNN quoted child psychiatrist John Lochridge as worrying that "Pokémon's creators and marketers deliberately set out to create a fantasy world so compelling that children would quickly become obsessed". He believed that kids were being "brainwashed", and said: "I have had parents tell me that they cannot get their kids to do anything except Pokémon, so this stuff seems to really capture their minds, in a way".
“It could be a capsule toy-dispensing machine, a karaoke bar with interesting desserts on display, or enigszins the peppy music heard playing inside train stations.”
The "Pokémon" name used today came about during the translation of the games for an English audience during 1997 and 1998. Whereas in Japan, Pocket Monsters was easily able to Pokémon winkel van Nederland be trademarked, the release in the United States would prove difficult had this name been used, due to the unrelated Monster in My Pocket franchise. Thus, an alternate romanization of the contraction was used, with an acute accent aan the letter "e" to indicate its specific pronunciation, poh-kay-mon.
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Encouraged by the games' success in Japan and their upcoming release in the United States, Game Freak began development on sequels to them. Rather than releasing the sequels immediately, however, Game Freak instead chose to draw from the story of the anime (which differed from the games in that its protagonist was given a Pikachu instead of the standard Kanto first levenspartner Pokémon) and created a fourth game, Pokémon Yellow, to buy some more time for development on the announced sequels.
No one died of these seizures, and after an investigation was put into place, the anime was put on hiatus for four months, later returning to the air to complete the Kanto run in April 1998.